The Bang Factor
I’m just now learning something that is clearly a science to Cooper: every object has a bang factor. If you’re not quite sure of what I mean by this, read on, and it should become clear to you if you’re a parent of a young child. I define the Bang Factor (BF) as the quality of noise produced when one object is stricken against another. For example, a small stuffed animal has a very low BF (low noise output) when it’s pounded against a glass coffee table. On the other hand, a metal object, when hit against the same glass table, has a very high BF. However, when the same metal object comes into contact with carpet, the BF is reduced significantly. A higher BF seems to elicit more frequent strikes and, thus, interest, than a low BF, which will often lead Cooper to seek out objects with higher BFs.
Cooper’s ability to predict beforehand which objects have a high BF is improving with time, as he is more quickly able to eliminate those objects which don’t have a significant BF. We have not yet collected enough data to determine if high BF activity is detrimental to parents, though there is some anecdotal evidence.
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Luke is definitely testing the BF of about everything in our house. Great observation!
How else is a one-year-old supposed to learn physics? The gravity game gets old once one has achieved mobility.
And it already has gotten old. Now it’s more of the “Let’s see how many times I can go back and open the same cabinet mom and dad have pulled me away from” game
James: Today, one of our windows actually took a beating. I was worried for a few seconds, but the window withstood the test and remains intact.